PhysX games on Consoles

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Sooner or later, one may encounter a standart "PhysX by NVIDIA" logo in a game, released on current-gen consoles like Xbox 360 or Playstation 3.

Since for certain amount of users, term PhysX is only associated with PC exclusive GPU PhysX effects, presence of PhysX symbolics in a console title may rise a lot of questions and is usually perceived as a mistake or some sort of marketing move.

In reality, explanation is pretty simple:

Moreover, console games are using special, highly optimized versions of PhysX SDK engine, running purely on CPUs - for example, on PS3 the PhysX engine can utilize SPU co-processors to improve performance of physics caclulations.

As example, you'll never encounter all those extra particles and cloth physics in a Xbox 360 version of Borderlands 2.

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