Archive for the ‘Developer’ tag
April 2014: Guide was updated to correspond with the new GameWorks Program
In comparison to previous account registration process, Developer Program features automated account approval (matter of minutes, not days) and simplified downloads structure (easier to find demanded files).
IF YOU ARE NOT REGISTERED AT NVIDIA DEVELOPER ZONE
Step 1. Go to NVIDIA Developer Zone and click “Register Now” (upper right corner)
NVIDIA has prepared a “surprise” – fully upgraded and rewamped Developer Zone.
Among with full set of new features and content, PhysX section was renovated too (previously, certain parts were staying without update for years).
Browsing through new website, we have found some intersting data, never revealed before – for example, APEX FAQ states that:
What APEX modules are available?
APEX 1.1 will include Turbulence and APEX 1.2 will include APEX Destruction with GPU Rigid Bodies. If you are interested in Turbulence or Destruction with GPU rigid bodies, please email us at [email protected]
APEX 1.0 Beta was released to public several weeks ago.
Several updated pages we recommend you to visit:
Main PhysX page
Following guide contains information on how to register the developer account at PhysX/APEX Developer Support website and gain access to PhysX SDK, APEX SDK and accompanying tools.
Please be advised.
Public downloads can now be accessed only through GameWorks Developer Program.
STEP 1. Go to PhysX/APEX Developer Support website and click “Create a New Account” button.
STEP 2. Fill-in provided questionary.
STEP 3. Wait until your account will be approved.
You will be notified via e-mail upon completion.
STEP 4. Log-in under your account. PhysX and APEX files will be located under “Downloads” tab.
While being in “Downloads” section, you can use the menu, located on the right side of the screen, to navigate through different folders.
Note #1: If you have trouble with new account registration or existing account (dissapearing downloads, unable to log-in, etc) you can send your problem description to (with subject – “PhysX account”) – we’ll try to provide a shortcut to PhysX dev. team.
Note #2: PhysX Developer Center and NVIDIA Developer Zone require separate accounts !