Archive for the ‘Blast’ tag
Fulls source code of NVIDIA Blast, new destruction simulation module, is now available on GitHub.
Redesigned from the ground up, Blast is a replacement for the APEX Destruction module, focused on providing better performance, scalability and flexibility. While featuring default PhysX SDK integration, Blast can be used with any physics simulation solution.
More info on NVIDIA Blast 1.0 release is available here.
Blast 1.0 source code branch can be accessed at github.com/NVIDIAGameWorks/Blast.
Please Note that you’ll require an approved GitHub account, as described here.