YouTube user raven67854 has presented several tutorial videos, explaining basic principles of APEX Destruction module usage inside the Unreal Development Kit engine.
First tutorial is covering basic principles of mesh fracturing using PhysXLab tool.
Second one is showcasing import of APEX assets in UDK.
– We’ll update this post as more tutorials will emerge –
Additional materials, you would probably like to take a look at:
- UDK – APEX Destruction Reference
- APEX Destruction authoring in PhysXLab