As part of .2 update of PhysX SDK and APEX toolset, NVIDIA has released new 3.0.2 version of the PhysX DCC plug-ins for 3ds Max and Maya.
Among other changes and bug-fixes, plug-ins are also supporting 3ds Max 2015 and Maya 2015.
|PhysX Plug-in 3.0.2 for 3ds Max: Release Notes|
- New Features
- Improve Destruction performance.
- Fix Parature Ticket: Paint Mode – Ignore Backface not workin in Orthographic View.
- Fix DE9855 by not exporting chunks with zero volume.
- Fix a crash when there are more than 12 simulation sets.
- Fix: Apex Clothing paint crash.
- Fix Parature Ticket: PhysXModRBInterface, how do one access concave/composite shape type meshes.
- Fix Parature Ticket: How to make it work with concave physical shape.
- Destruction – Fix the crash when children nodes have less texture than parent chunk.
- Fix Bug #10117: Max crashes when adding child chunks to a destructible.
- Fix Bug #10063: Export panel allows export with no options selected.
- Fix a crash with invalid nodes when reading clothing type collision shape.
- Fix a special crash which happens on 3ds Max 2009.
- Fix a speical crash when adding bone to Rig on 3ds Max 2012.
- Fix: Save & Load Joint’s rotation when saving/loading .Rag.
- Fix: .Rag loading bugs.
- Rebuild debug visualizer when user clicks on Clothing LOD Modifier.
- Fix: crash when skinned bones change for a clothing node.
- Fix: crash happend with NodePaintData::Save function.
- Support changing clothing material parameters during simulation via script.
- Fix Parature Ticket: twist limits are not rendered right.
- Fix a bug with initial twist angle.
- Improve biped Ragdoll generation on thigh-calf and arm-forearm.
PhysX plug-in 3.0.2 for Maya: Release Notes
- New Features
- Fix: Maya bug that Plugin cannot change height of capsule along the right direction.
- Fix: Maya Plugin fails to disable export rig for clothing.
- Fix: ‘Remove Selected Joints’ fails to remove Rig sometimes.
- Fix: Maya Plugin fails to save more than 1 cloth.
- Fix: crash when save clothing material preset.
- Fixed clothing lod cutom mesh fail to recongnize the apex clothing node.
- Fix: Export panel allows export with no options selected.
- Fix DE9727: do not export user’s value to cloth template.
- Fix a crash when painting a clothing.
- Fix: Cloth collapses when flooded with 0 max distance.
PhysX plug-ins version 3.02.01024 for 3ds Max (2010-2015) and Maya (2010-2015) can be downloaded at GameWorks Download Center (registration guide).