PhysX plug-in for Maya
From PhysX Wiki
|PhysX plug-in for Maya|
|Latest version(s):||2.91 / 3.4|
PhysX plug-in for Maya - plug-in that adds PhysX SDK simulation functionality to Autodesk Maya. Maintained by NVIDIA.
In addition, PhysX plug-in for Maya is default authoring tool for APEX Clothing module.
(valid for latest version of PhysX plug-in)
- Rigid body simulation:
- APEX Clothing authoring pipeline:
- Support for PhysX 2.8.4 (deprecated in plug-in 3.0 and above) and PhysX 3 (character clothing) cloth solvers.
- Separate controls for playing back the simulation, with or without Maya animation.
- Ability to bake simulation results to keyframes for offline rendering.
- Advanced simulation parameters (substeps, sleep and CCD thresholds, etc).
- Native time controls.
- Contact layers.
- Debug visualization.
- Pop-up PhysX Viewer for high performance simulation.
- Viewport 2.0 support.
- Documentation and tutorials.
Current PhysX plug-in for Maya does not support hardware acceleration for rigid body simulation. NVIDIA GPU is not required to work with the plug-in as well.
|3.0 [New]||Dec 11, 2013||Supports APEX 1.3 / PhysX SDK 3.3, deprecates support for SDK 2.8. Recommended release for APEX 1.3|
Is available for download at GameWorks Download Center. Supports Maya (2010 - 2014), both 32- and 64-bit versions.
|2.91||Sept 1, 2013||Supports APEX 1.2.4 / PhysX SDK 3.2.4, includes several bug-fixes and minor set of new features. Recommended release for APEX 1.2|
Is available by request.
|2.89||April 10, 2013||Provides support for APEX 1.2.3 / PhysX SDK 3.2.3, includes minor bug-fixes.|
|2.88||March 1, 2013||Support for APEX 1.2.2 / PhysX SDK 3.2.2, several bug-fixes.|
|2.87||Nov 30, 2012||Massive amount of bug-fixes, support for APEX 1.2.1.|
|2.86||Aug 22, 2012||Provides full support for PhysX 3 cloth authoring, introduces native time controls and stepping method attribute.|
|2.72||May 16, 2012||Minor bug-fixes and improvements over 2.71 version, Maya 2013 support. Recommended release for APEX 1.1 |
Is available for download through PhysX Registered Developer Program. Supports Maya (2009 - 2013), both 32- and 64-bit versions.
|2.71||Feb 15, 2012||Updated 2.7 plug-in with several bugfixes.|
|2.7||Nov 1, 2011||New version of PhysX plug-in with SDK 3.1 and APEX Clothing 1.1 support.|
|2.61||Sept 9, 2011||Updated public release.|
|2.60||Mar 17, 2011||In terms of functionality this plug-in is similar to 2.60 PhysX plug-in for 3ds Max. Includes APEX Clothing pipeline.|
|1.04||Sept 10, 2008||Old plug-in by Feeling Software. Not supported anymore, source code is available.|
Downloading PhysX plug-in
- PhysX plug-in v. 2.60 is included with Maya 2012 as a default tool.