From PhysX Wiki
|Release Date:||July 20, 2004|
NovodeX Rocket is a demo intended to showcase the features of the NovodeX Physics SDK, and to also act as a framework for developers interested in the SDK.
NovodeX Rocket was intended to be used as a framework for developers interested in the Novodex Physics SDK:
|“||The current release of Rocket is available only in executable form, but stay tuned!--an upcoming release of the NovodeX Physics SDK will offer a complete source project for Rocket, so that you can customize the functionality to suit your game development infrastructure...||”|
|- NovodeX Rocket v1.1 (Help Menu)|
The demo's extensible nature allowed users to create many different scenes using scripting. One user created a highly customizable city, built entirely out of primitive objects.
Version 1.1 alone has over four-thousand downloads on GameFront, prior to 2011. The demo was talked about a lot back in it's earlier days of release, with most of the users only ever playing around with the built-in demos. NovodeX Rocket gained the most attention on the Fun-Motion forums, and the Indie-Gamer Forums.
- ↑ NovodeX Rocket Underground, http://maiki.jimdo.com/novodex-rocket-underground/
- ↑ Fun-Motion Forums, http://www.fun-motion.com/forums/showthread.php?t=75
- ↑ Indiegamer Developer Discussion Boards, http://forums.indiegamer.com/showthread.php?t=1010