Category:DCC plug-ins

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Digital Content Creation plug-ins for Autodesk 3ds Max and Autodesk Maya are parts of PhysX SDK physics middleware package, and can be used:

PhysX plug-in for Autodesk Softimage is already built-in. No separate installation is necessary.


In Q4 2010, Autodesk has decided to integrate PhysX plug-ins into 3ds Max and Maya products as basic features[1].

References

  1. Ken Pimentel, Autodesk. CGTalk forums


Pages in category "DCC plug-ins"

The following 2 pages are in this category, out of 2 total.

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