Archive for the ‘PVD’ tag
PhysX Visual Debugger 2.0.6 Beta: first SDK 3.0 signs
New 2.0 version of PhysX Visual Debugger, object-based database application for analyzing captured data from PhysX engine, was updated to version 2.0.6. Beta.

Release Notes:
- Lots of optimizations during capture! Capturing should be even quicker and more painless than it was with the first beta.
- Lots of UI bugfixing specifically to the tree views (All Objects, Selected Objects, Watched Objects). They should be more stable and much more user friendly especially when selecting new objects.
- Navigation and selection were reversed. So navigation is the default action while selection requires pressing ‘alt’. You can quick select something by double clicking on it without pressing ‘alt’.
- Reversed the log file direction. No more scrolling down; new errors at the top.
- New preferences dialog ! Much easier to use, no tabs.
- Got rid of the frames palette. We are sorry it ever existed. The playback controls got moved to the toolbar while the slider got moved to the bottom of the scene view.
And more interesting:
- Preliminary support for the 3.0 version PhysX !!!. We are very excited about this.
Yep, we are excited about it too
You can download PhysX Visual Debugger 2.0.6 Beta via Developer Support Center.
If you are experiencing trouble with registration of PhysX Developer account, please refer to our registration guide.
PhysX Visual Debugger 2.0 Beta available
PhysX Visual Debugger, debug tool for PhysX SDK based applications was updated to version 2.0.
Update: PhysX Visual Debugger 2.0.6 Beta
Current release notes are unknown, but it seems that PVD 2.0 was completely rebuild from scratch (upd: confirmed, it’s complete rewrite) – just take a look at the main application window (click to view full picture), and compare it with previous PVD 1.1.9
You can download PhysX Visual Debugger 2.0 Beta via Developer Support Center.
If you are experiencing trouble with registration of PhysX Developer account, please refer to our registration guide.
If you have trouble with new account registration or existing account (dissapearing downloads, unable to log-in, etc) you can send your problem description to support@physxinfo.com – we’ll try to provide a shortcut to PhysX dev. team.
PhysX Visual Debugger updated to version 1.1.9
PhysX Visual Debugger, debug and visualization tool for PhysX SDK based applications, was updated to version 1.1.9.

Main fix in this update – compability with PS3 version of PhysX SDK 2.8.3.
You can download PhysX Visual Debugger here
PhysX Visual Debugger 1.1.8 released
PhysX Visual Debugger, tool that allows you to visualize, debug, and interact with your PhysX SDK based applications, was updated to version 1.1.8. PVD supports the current PhysX SDK release (2.8.3 Version) and all previous versions.

Release notes
1. Support both left-handed and right-handed coordinate systems.
2. Fixed bug: The PVD crashes when a delete object operation is undone.
3. Fixed bug: The camera operations (Zoom to Fit, Center at the Selection, and Track the Selection) are working properly with groups of objects.
4. Fixed bug: The selection now works with cloth and soft bodies.
6. Fixed bug: Scrubbing back would sometimes fail.
You can download PhysX Visual Debugger here










