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Archive for the ‘NvCloth’ tag

NvCloth source code is available as well

without comments

Alongside with Blast 1.0 release, NVIDIA has revealed NvCloth – a new cloth simulation solution, that is intended to replace the APEX Clothing module.

NvCloth features fast and robust cloth simulation, offers efficient collision detection suitable for animated characters and provides low level interface with little overhead and easy integration.

Simulation can be executed on CPU, or CUDA/DX11 capable GPUs.

NvCloth 1.0 source code branch can be accessed at github.com/NVIDIAGameWorks/NvCloth.

Please Note that you’ll require an approved GitHub account, as described here.

Written by Zogrim

March 11th, 2017 at 11:10 pm

Posted in GameWorks

Tagged with , ,

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