Archive for the ‘Mirror’s Edge’ tag
WeeklyTube Issue 20: PhysX video overview

CarLab Physx Ogre3d Slow Motion by carlomaker
Stack of cars crash simulation with PhysX SDK inside Ogre 3D.
PhysX robot walk manual draft by highlordhades
Now some serious stuff. Simulation of robot walk with motorized joints and convex bodies.
PhysX Performance Overview by InsideHW
InsideHW has published fine article about hardware PhysX acceleration, with some benchmarks included. Games (Batman Arkham Asylum, Darkest of Days and Mirror’s Edge) overview part isn’t much detailed, and only three GPUs were tested (GTS250, GTX260, GTX285), but this article is good read if you want to get in touch with current GPU PhysX posture.
Batman Arkham Asylum

Darkest of Days

Mirror’s Edge

You can read rest of the article here
PhysX: which card is enough ?
User Keysplayr over at AnandTech forums is doing interesting research – he is testing recent hardware accelerated PhysX games (like Batman and Cryostasis) with various GPU configurations (single and different dedicated cards), trying to find out what GPU is best suited as dedicated PhysX accelerator.
Click to view Keysplayr’s article
Be sure to check it regularly, as more content is coming.









