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PhysX powered Carmageddon XNA remake

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Indie developers community can always bring nice surprises.

In this particular case,  Jeff Wellington is making remake of classic Carmageddon 1 using XNA and PhysX SDK – alone, and has reached pretty remarkable results, as you may see from following video:

Core features like deformation and repair systems, opponent’s AI, paticle effects, nice tuned car physics are already implemented.

You can watch over Carmageddon XNA remake development process on Jeff’s blog – 1am  Studios.



Written by Zogrim

July 1st, 2010 at 3:20 pm

Posted in PhysX Games

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WeeklyTube Issue 35: PhysX video overview

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Mafia II – Developer Diary Episode 2 by GamerSpawn

New developer diary for highly anticipated Mafia II title. Interesteng detail – judging by in-game scenes (like 1:03-1:09), clothing simulation won’t be GPU PhysX exclusive.

Land Of Ozis by ccPaolo

Blitz 3D and PhysX SDK based arcade indie game, posed by it’s author as sequel to “World of Goo” title. Available for download from here.

Read the rest of this entry »



Written by Zogrim

May 13th, 2010 at 10:19 pm

Posted in WeeklyTube

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PhysX SDK integration with Unreal 1 engine

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Group of enthusiasts is working on interesting project – classic Unreal 1 engine enhancement with real-time physics, based on PhysX SDK. Current version supports only primitives like boxes and spheres, convex meshes and several joint types, but result is already impressive:

Future plans include vehicles integration, soft bodies and possible ragdoll support. You can download beta version of PhysX mod for Unreal v. 227 here

Hope this project will be more successful than this abandoned PhysX integration into Half Life 1 engine.



Written by Zogrim

February 22nd, 2010 at 2:22 pm

PhysX Indie stuff: Attack of the 50ft Robot!

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Attack of the 50ft Robot!, developed by students at DigiPen Institute of Technology, is great example of well-formed indie title. Game takes place in 1950s B-movies style setting, spiced with black-and-white old projector postfilter. Chased by tanks, helicopter und ufos, Giant Robot, controlled by player, grinds whole city in return.

robot1 robot2 robot3

Fast every building can be smash to pieces, and massive-scale rigid body dynamics is handled by PhysX SDK.

Gameplay trailer

You can download Attack of the 50ft Robot! here (158 mb)



Written by Zogrim

November 6th, 2009 at 12:26 am

Posted in PhysX Games

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