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Archive for the ‘GPU’ tag

GTX 680: PhysX Benchmarks roundup

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Finally, NVIDIA has officially presented their new GPU – GTX 680, built on 28nm GK104 chip, which itself is based on next-gen Kepler architecture.

Many rumors were floating around Kepler and its physics acceleration capabilities, some were endowing new GPU with dedicated PhysX blocks, others were claiming ability to run CPU PhysX games in hardware – none of this happens to be true. Nothing special (like NVENC video encoder) for physics calculations, just general improvements to chip architecture, SM clusters, etc.

Nonetheless, we will try to gather all available information regarding PhysX computation performance of the GTX 680, in comparison to previous generation GPUs.

NVIDIA Kepler GPU GeForce GTX 680 Video Card Review by HARDOCP

Interesting results – in this case, GeForce GTX 680 performance is higher than Radeon HD 7970 even with GPU PhysX effects enabled. However, we can not directly compare GTX 580 and GTX 680 due to different resolution settings.

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Written by Zogrim

March 23rd, 2012 at 1:14 am

Alice: Madness Returns will feature GPU PhysX effects

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In a recent promo video for upcoming GTX 560 GPU, NVIDIA has spoiled next game with support of GPU accelerated PhysX effects – Alice: Madness Returns, sequel to American McGee’s visionary classic “Alice” title.

UPDATE: Comparison GPU PhysX video

Starting at 1:34, comparison PhysX sequences are showcased. According to the video, GPU PhysX content in Alice will include (following list may be not full) destructible environments..

..volumetric fluid effects (for example, oil-like fluid from damaged enemies)..

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Written by Zogrim

May 13th, 2011 at 8:05 am

Posted in PhysX Games

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GT 240 as dedicated PhysX card: benchmarks

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PCPOP.com website has published a bunch of benchmarks where GT 240, low-end 40nm GPU from Nvidia, is used as dedicated PhysX card alongside with GTX 260. System used for tests.

Performance with PhysX content, running on dedicated GT 220  (marked yellow on graph) is compared  to a single GTX 260,  calculating graphics and PhysX effects simultaneously (marked green).

Batman: Arkham Asylum.

Cryostasis

Star Tales

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Written by Zogrim

December 28th, 2009 at 4:44 pm

Posted in Articles, Reviews

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EVGA GTX 275 CO-OP PhysX: Under the Hood

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EXPreview.com website has published detailed pics of EVGA GTX 275 CO-OP PhysX – card with exceptional design, which combines two different GPU,  G200 (GTX 275) and G92 (GTS 250), on one PCB.

EVGA_COOP_fron_sm EVGA_COOP_back_sm

55nm GT200b graphics-rendering chip (left one on a pic below) operates at a 633MHz core, 1296MHz shaders and has 896MB of GDDR3 memory, running at 2268MHz. 55nm G92b chip (right one), fully dedicated to PhysX processing,  runs at a 738MHz core, 1836MHz shaders, and has 384MB of 2200MHz GDDR3 memory.

EVGA_COOP_G200 EVGA_COOP_G92

Cooling system consist of two heatsinks with heatpipes, fan in the middle.

EVGA_COOP_rad_front_smEVGA_COOP_rad_back_sm

Source: EXPreview.com

Written by Zogrim

December 16th, 2009 at 1:39 pm

Posted in PhysX Hardware

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EVGA GTX275 CO-OP PhysX edition announced

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EVGA GTX 275 CO-OP PhysX edition graphics solution was announced recently. As predicted, mysterious card turns out to be GTX 275 dedicated for graphics and GTS 250 dedicated for PhysX on single PCB.

evga_coop_gpu1

Technical Specifications

Core Clock Speed 633+738MHz
Processing Cores 240+128
Memory Clock Speed 2268+2200MHz
Memory Bandwidth 127.0+52.8GB/sec
Shader Clock Speed 1296+1836MHz
Bus PCI-E 2.0
Interface DVI-I, DVI-I

evga-coop2

Recommended price is 349$.

Update: some pictures from Launch Event

Source: EVGA

Written by Zogrim

October 31st, 2009 at 1:52 pm

Posted in PhysX Hardware

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