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	<title>PhysXInfo.com - PhysX News &#187; Esenthel</title>
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		<title>WeeklyTube Issue 37: PhysX video overview</title>
		<link>http://physxinfo.com/news/3170/weeklytube-issue-37-physx-video-overview/</link>
		<comments>http://physxinfo.com/news/3170/weeklytube-issue-37-physx-video-overview/#comments</comments>
		<pubDate>Fri, 04 Jun 2010 17:22:11 +0000</pubDate>
		<dc:creator>Zogrim</dc:creator>
				<category><![CDATA[WeeklyTube]]></category>
		<category><![CDATA[Esenthel]]></category>
		<category><![CDATA[UDK]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://physxinfo.com/news/?p=3170</guid>
		<description><![CDATA[
Esenthel Engine &#8211; Destructible Objects using Nvidia PhysX by Esenthel

New feature in Esenthel Engine &#8211; destructible objects using pre-fractured mesh. Yet in beta, but looks good already.
UDK Mass physics by Elude87

Remember Crysis Mass Physics videos ? Several users have prepared UDK based variants. This one is using 25 000 barrels stacked around a pillar 15 [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="nob" src="http://physxinfo.com/pic/weekly_tube.png" border="0" alt="" width="250" height="100" /></p>
<p style="text-align: justify;"><strong>Esenthel Engine &#8211; Destructible Objects using Nvidia PhysX</strong> by <a onclick="yt.events.stopPropagation(event);" href="http://www.youtube.com/user/Esenthel">Esenthel</a></p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/h1_rw6A7i6U&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/h1_rw6A7i6U&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: justify;">New feature in <a href="http://www.esenthel.com/" target="_blank">Esenthel Engine</a> &#8211; destructible objects using pre-fractured mesh. Yet in beta, but looks good already.</p>
<p style="text-align: justify;"><strong>UDK Mass physics</strong> by <a id="watch-username" href="http://www.youtube.com/user/Elude87">Elude87</a></p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/B7_rPDwSKe8&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/B7_rPDwSKe8&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: justify;">Remember Crysis <a href="http://www.youtube.com/watch?v=VaHS-y_mapQ" target="_blank">Mass Physics</a> videos ? Several users have prepared UDK based variants. This one is using 25 000 barrels stacked around a pillar 15 000 feet high.</p>
<p><span id="more-3170"></span></p>
<p style="text-align: justify;"><strong>Mass physics</strong> by <a id="watch-username" href="http://www.youtube.com/user/DMHaZz">DMHaZz</a></p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/xYZ7C9RRzPI&amp;hl=en_US&amp;fs=1&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/xYZ7C9RRzPI&amp;hl=en_US&amp;fs=1&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: justify;">And another massive physics experiment in UDK. What to say, looks impressive <img src='http://physxinfo.com/news/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p style="text-align: justify;"><strong>Demolition Company &#8211; Sprengmeister</strong> by <a id="watch-username" href="http://www.youtube.com/user/huiga936">huiga936</a></p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="441" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/mPLXzsVuoD0&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="550" height="441" src="http://www.youtube.com/v/mPLXzsVuoD0&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: justify;">User made video, showcasing real-time destruction physics in recently released game called &#8220;Demolition Company&#8221;.  Destruction system is using pre-fractured rigid body fragments coupled together with breakable joints.</p>
]]></content:encoded>
			<wfw:commentRss>http://physxinfo.com/news/3170/weeklytube-issue-37-physx-video-overview/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WeeklyTube Issue 27: PhysX video overview</title>
		<link>http://physxinfo.com/news/2211/weeklytube-issue-27-physx-video-overview/</link>
		<comments>http://physxinfo.com/news/2211/weeklytube-issue-27-physx-video-overview/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 13:31:51 +0000</pubDate>
		<dc:creator>Zogrim</dc:creator>
				<category><![CDATA[WeeklyTube]]></category>
		<category><![CDATA[Esenthel]]></category>
		<category><![CDATA[GF100]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://physxinfo.com/news/?p=2211</guid>
		<description><![CDATA[
Geforce GTX 480 running Supersonic Sled 2 by PCGamesHardware

Supersonic Sled demo sequence from Cebit 2010. But this time it&#8217;s showcases sled collision with obstacle, consisting of several destructible boxes and barrels, spawned on the rails. Number of generated physical debris is inspiring.
Esenthel RPG 2 by Esenthel

Playable demo of Esenthel game engine. Includes well tuned ragdolls [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="nob" src="http://physxinfo.com/pic/weekly_tube.png" border="0" alt="" width="250" height="100" /></p>
<p><strong>Geforce GTX 480 running Supersonic Sled 2</strong> by <a onmousedown="yt.analytics.urchinTracker('/Events/VideoWatch/ChannelNameLink');" href="http://www.youtube.com/user/PCGamesHardware">PCGamesHardware</a></p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/KMIoZo7g9r8&amp;hl=en_GB&amp;fs=1&amp;" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/KMIoZo7g9r8&amp;hl=en_GB&amp;fs=1&amp;" wmode="transparent" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: justify;">Supersonic Sled demo sequence from Cebit 2010. But this time it&#8217;s showcases sled collision with obstacle, consisting of several destructible boxes and barrels, spawned on the rails. Number of generated physical debris is inspiring.</p>
<p style="text-align: justify;"><strong>Esenthel RPG 2</strong> by <a onmousedown="yt.analytics.urchinTracker('/Events/VideoWatch/ChannelNameLink');" href="http://www.youtube.com/user/Esenthel">Esenthel</a></p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/uYynPTobdvc&amp;hl=en_GB&amp;fs=1&amp;" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/uYynPTobdvc&amp;hl=en_GB&amp;fs=1&amp;" wmode="transparent" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: justify;">Playable demo of Esenthel game engine. Includes well tuned ragdolls and cloth simulation for character skirt, all PhysX SDK based.</p>
<p><span id="more-2211"></span></p>
<p style="text-align: justify;"><strong>CubeTop &#8211; Demo[HD]</strong> by <a onmousedown="yt.analytics.urchinTracker('/Events/VideoWatch/ChannelNameLink');" href="http://www.youtube.com/user/burningxoul">burningxoul</a></p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/chvoooLfRTg&amp;hl=en_GB&amp;fs=1&amp;" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/chvoooLfRTg&amp;hl=en_GB&amp;fs=1&amp;" wmode="transparent" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: justify;">3D virtual desktop similar to <a href="http://bumptop.com/" target="_blank">BumpTop</a>. Used Direct3D and PhysX.</p>
<p style="text-align: justify;"><strong>PhysX Dicycle test 01</strong> by <a onmousedown="yt.analytics.urchinTracker('/Events/VideoWatch/ChannelNameLink');" href="http://www.youtube.com/user/lukaskusnier">lukaskusnier</a></p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="441" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/g52zs4Ee_7s&amp;hl=en_GB&amp;fs=1&amp;" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="550" height="441" src="http://www.youtube.com/v/g52zs4Ee_7s&amp;hl=en_GB&amp;fs=1&amp;" wmode="transparent" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: justify;">Dicycle (vehicle with two wheels parallel to each other) simulation with PhysX SDK.</p>
<p style="text-align: justify;"><strong>PhysX: Simple crane (soft body cable)</strong> by <a onmousedown="yt.analytics.urchinTracker('/Events/VideoWatch/ChannelNameLink');" href="http://www.youtube.com/user/Ambakapu">Ambakapu</a></p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/s0QM19FEW1A&amp;hl=en_GB&amp;fs=1&amp;" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/s0QM19FEW1A&amp;hl=en_GB&amp;fs=1&amp;" wmode="transparent" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: justify;">Crane with a load, rope is using PhysX softbody feature.</p>
<p style="text-align: justify;"><strong>Loincloth</strong> by <a onmousedown="yt.analytics.urchinTracker('/Events/VideoWatch/ChannelNameLink');" href="http://www.youtube.com/user/dera00007777">dera00007777</a></p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="441" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/eQ18I0bufjY&amp;hl=en_GB&amp;fs=1&amp;" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="550" height="441" src="http://www.youtube.com/v/eQ18I0bufjY&amp;hl=en_GB&amp;fs=1&amp;" wmode="transparent" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: justify;">Animated character with PhysX clothing, simulated in Maya.</p>
]]></content:encoded>
			<wfw:commentRss>http://physxinfo.com/news/2211/weeklytube-issue-27-physx-video-overview/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Esenthel Engine updated with PhysX SDK 2.8.3</title>
		<link>http://physxinfo.com/news/1120/esenthel-engine-updated-with-physx-sdk-2-8-3/</link>
		<comments>http://physxinfo.com/news/1120/esenthel-engine-updated-with-physx-sdk-2-8-3/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 13:46:30 +0000</pubDate>
		<dc:creator>Zogrim</dc:creator>
				<category><![CDATA[Engines and Wrappers]]></category>
		<category><![CDATA[Engine]]></category>
		<category><![CDATA[Esenthel]]></category>
		<category><![CDATA[PhysX SDK]]></category>

		<guid isPermaLink="false">http://physxinfo.com/news/?p=1120</guid>
		<description><![CDATA[
Physics simulation component of Esenthel Engine was translated recently to PhysX SDK 2.8.3, which allows developers, among other things, to create 64-bit applications.
In addition, new SDK features, like hierarchical cloth solver or cloth constraints, can help to advance clothing simulation via Esenthel even further (current status is shown on a video below).

Even developed by one [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-1132" title="esenthel_logo_r" src="http://physxinfo.com/news/wp-content/uploads/2009/12/esenthel_logo_r.jpg" alt="" width="200" height="79" /></p>
<p style="text-align: justify;">Physics simulation component of <a href="http://www.esenthel.com/?id=news" target="_blank">Esenthel Engine</a> was translated recently to <strong>PhysX SDK 2.8.3</strong>, which allows developers, among other things, to create 64-bit applications.</p>
<p style="text-align: justify;">In addition, new SDK features, like hierarchical cloth solver or cloth constraints, can help to advance clothing simulation via Esenthel even further (current status is shown on a video below).</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/b-olDmf5nrU&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><param name="wmode" value="transparent" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/b-olDmf5nrU&amp;hl=en_US&amp;fs=1&amp;" wmode="transparent" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: justify;">Even developed by one man &#8211; Grzegorz Slazinski &#8211; Esenthel is &#8220;<strong>complete game development suit</strong>&#8220;, which includes graphics renderer, physics, GUI, networking, animation system, etc.</p>
<p style="text-align: justify;">User&#8217;s opionions on this engine are <a href="http://www.devmaster.net/engines/engine_details.php?id=600" target="_blank">fairly positive</a>.</p>
<p>Source: <a href="http://www.esenthel.com/community/showthread.php?tid=1616&amp;pid=11392#pid11392" target="_blank">Esenthel forums </a></p>
]]></content:encoded>
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