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Archive for the ‘Benchmark’ tag

JX3: PhysX and CUDA benchmark

with 10 comments

New benchmark for chinese MMORPG JX3 (Jianxia 3 – we’ve wrote about GPU PhysX support previously) has emerged silently on Nvidia website. As far as we know, it was firstly shown at recent NGF 2010 event.

Benchmark includes two sequences – first one, Lighting & PhysX benchmark.

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Written by Zogrim

April 23rd, 2010 at 4:54 pm

Posted in PhysX Games

Tagged with ,

Nvidia cripples PhysX performance: True or False ?

with 19 comments

Recent news coming from NGOHQ website with statement “performance on non-Cuda cards got dropped even further (from 20 fps to 5 fps [Mirror's Edge]) in the recent PhysX software” have forced us to perform more detailed testing procedures, to discover how actually valid such claims are.

Update: From NGOHQ:

After deeper investigation, this issue has identified as a rare overflow bug. Looks like Nvidia PhysX System Software 9.10.0222 doesn’t cripple performance, but I’ll run more tests just to be sure

In following article we are comparing both GPU and CPU performance of PhysX effects, using most recent PhysX System Software 9.10.0222 (blamed for “ruining game experience”), previous 9.10.0129 version and several games – Mirror’s Edge 1.01 and Cryostasis Tech Demo.

System: C2Q 9400 @2.66 GHz CPU, GTX 275 GPU, 4GB RAM, Windows 7 Professional x64

MIRROR’S EDGE.

Standart “Flight Fly By” sequence was used (can be activated by “- FlybyFlight” parameter), in-game setting; 1680×1050, all high, 4xAA. Framerate measured by FRAPS 3.0.1.

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Written by Zogrim

April 19th, 2010 at 3:07 pm

Nvidia GTX 480: up to 2.5x Performance in PhysX

with 2 comments

Well, NDA for new GTX480/470 GPUs from Nvidia is lifting now all over the world, and we are ready to spoil some details about PhysX computing capabilities of new GPUs.

Not bad, huh ? GTX 480 promises 2.5x performance gain over GTX 285 in PhysX calculations. To reinforce this statement, some benchmarking results vere revealed.

First one – for Raging Rapid Ride techno-demo, featuring complex water simulation (you can read our overview here).

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Written by Zogrim

March 27th, 2010 at 2:04 am

EVGA GTX 275 CO-OP PhysX Edition: Reviews roundup

without comments

EVGA GTX 275 CO-OP PhysX – unique dual card with GTX 275 (G200) and GTS 250 (G92) GPUs – combined on one PCB. While GTX 275 is doing graphics work, GTS 250 is dedicated solely for PhysX. Several benchmarking articles were published on the web today:

EVGA GeForce GTX 275 CO-OP PhysX Edition: Physics Onboard by Xbit Labs

Includes package and PCB design overview, power consumption, noise level and GPU temperature measurements, lots of tests with GPU PhysX (Dark Void, Batman: Arkham Asylum, Darkest of Days) and non-PhysX (Crysis Warhead, Fallout 3, etc) games.

Update: recently, this article was expanded – few new GPUs and Hybrid PhysX system (ATI HD 5850 + NV GT220) added to tests.

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Written by Zogrim

February 8th, 2010 at 10:44 am

Posted in Articles, Reviews

Tagged with ,

Hybrid PhysX Test: by Fudzilla

with 7 comments

Hybrid PhysX related article with provoking title “Nvidia helps the HD 5870 beat the GTX285 in PhysX” can be found at Fudzilla today.

Article itself is nothing particularly special, from our opinion – only one dedicated PhysX GPU was tested, old 1.01 PhysX mod (while 1.02 is available for several months) and old installation guide (while much more detailed can be found easily) were used – still, fact that Hybrid PhysX is now recognized by such popular website like Fudzilla, is memorable enough.

Other Hybrid PhysX links you may refer to:

Installation instructionsLink#1 | Link#2 | Link#3 (Please note that most of them refer to old PhysX mod 1.01 – use 1.02 mod instead, download link above) | Link#4 | Link#5 (video guide) | Link#6 (specific details) | Link#7 (Italian video guide) | Link#8 | Link#9 (detailed) <- it’s recommended to start from newer links.

Hybrid PhysX systems benchmarks: HD4870/5870+9500/9600GT | HD4850/5750+9800GT | HD5870+GT220 | 2xHD5870 + 9800GT

Written by Zogrim

February 5th, 2010 at 3:36 pm

Posted in Hybrid PhysX

Tagged with , ,

PhysX commands you to dance !

without comments

There are some titles with GPU PhysX support we haven’t mentioned before, due to their specific nature (oriented on Chinese inner market) and, thus, lack of information about them. Now, as we collected enough data, we are ready to present detailed description.

Hot Dance Party from Perfect World is 3D casual style MMO dancing game, with micro-transactions-like business model. Besides dancing, game includes appearance personalization, pet raising and make-up systems.

Title is using in-house engine called “Angelica 3D“, which is augmented with PhysX SDK based cloth simulation support – dancer’s hairs, ribbons, dresses and skirts are simulated as dynamic cloth objects.

Interesting detail – apart from other GPU PhysX games, which are unplayble with extra PhysX effects enabled and without appropriate GPU from Nvidia, this title runs fast enough with all physics calculated on CPU, while presence of Nvidia GPU only boost framerate.

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Written by Zogrim

February 4th, 2010 at 7:32 pm

Posted in PhysX Games

Tagged with , ,

Dark Void: benchmark and PhysX patch available

with 27 comments

Dark Void page at nzone.com was updated with two new downloads:

Dark Void – PhysX Patch (337 mb)

GeForce users who purchased a retail (boxed) copy of Dark Void. In order to play Dark Void with enhanced PhysX features, a patch must be installed.

Dark Void – PhysX Benchmark (901 mb)

Download the Dark Void PhysX Benchmark and get a taste of this dynamic third-person shooter experience!

Important Notice: Benchmark does not include APEX Turbulence based smoke and particles, so effects amount is equal to PhysX “Low” in-game setting.

If you are insterested in full scale GPU PhysX effects overview, refer to out PhysX comparison video.

Update: Some details on CPU utilization (Intel Core 2 Quad 9400 used)

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Written by Zogrim

January 20th, 2010 at 8:23 am

Posted in PhysX Games

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Dark Void: PhysX benchmarks roundup.

with 6 comments

Dark Void release is very close, and PhysX benchmarks are starting to emerge. We’ll try to gather all available info on one place.

You can check out game performance by yourself, using Dark Void PhysX benchmark.

[18.01.10] Dark Void: Physx-Shooter im Test by PCGameshardware.de (English Version)

That’s right – single GTX260 can’t handle Dark Void with APEX Turbulence effects enabled (Medium and High PhysX settings). Actually, dedicated GTX260 and above – official recomendation for High PhysX settings.

[22.01.10] Dark Void Review with PhysX Analysis by Gaming Heaven

Apart from game review itself, containts brief description of GPU PhysX effects and some benchmarks (test system – Core-i7 975, 3x 2GB DDR3 1600, NVIDIA GTX 295, NVIDIA GTX 260 PhysX)

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Written by Zogrim

January 18th, 2010 at 2:38 am

Posted in PhysX Games

Tagged with ,

Hybrid PhysX: 2x HD5870 + 9800GT in Batman Arkham Asylum

without comments

Pretty interesting video emerges on YouTube today. Batman: Arkham Asylum built-in benchmark was used to demostrate that Crossfire setup (2x HD5870) is actually working along with Nvidia GPU (9800GT), dedicated for PhysX calculations (author was using GenL PhysX mod, I guess).

However, with PhysX effects set to High, fps is bottlenecked with PhysX simulation, as it went from average 301 (with PhysX disabled), to average 125. Still, more than enough to play the game without any inconvenience.

Written by Zogrim

January 11th, 2010 at 2:35 pm

Posted in Hybrid PhysX

Tagged with , , ,

GT 240 as dedicated PhysX card: benchmarks

with one comment

PCPOP.com website has published a bunch of benchmarks where GT 240, low-end 40nm GPU from Nvidia, is used as dedicated PhysX card alongside with GTX 260. System used for tests.

Performance with PhysX content, running on dedicated GT 220  (marked yellow on graph) is compared  to a single GTX 260,  calculating graphics and PhysX effects simultaneously (marked green).

Batman: Arkham Asylum.

Cryostasis

Star Tales

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Written by Zogrim

December 28th, 2009 at 4:44 pm

Posted in Articles, Reviews

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