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PhysX SDK 3.3 source code is now available for free

PhysX SDK 3.3 source code is now available for free

Free source code access for Windows, Linux, OS X and Android.

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Introducing NVIDIA HairWorks: fur and hair simulation solution

Introducing NVIDIA HairWorks: fur and hair simulation solution

Real-time simulation and rendering of realistic hair and fur

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Introducing NVIDIA FLEX: unified GPU PhysX solver

Introducing NVIDIA FLEX: unified GPU PhysX solver

Universal particle-based physics solver

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The Evolution of PhysX SDK, performance-wise

The Evolution of PhysX SDK, performance-wise

PhysX 2.8 vs PhysX 3.x vs Bullet

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Mafia II – with GPU PhysX suport ?

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mafia-2-logo

PCgameshardware.com revealed a new Mafia II hands-on article today, and it says

Mafia 2 is a pure cross platform title although the PC is said to be the lead platform. Due to the higher resolutions as well as additional GPU Physx particle effects, like dynamic, interactive smoke the PC version will also offer better graphics than the console variant.

Let’s wait for official announcement.

Source: PCgameshardware.com

Written by Zogrim

August 20th, 2009 at 11:37 am

Posted in PhysX Games

Tagged with ,

Dark Void dated – January 2010

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dark_void1

Capcom has announced release date for Dark Void title – January 12 2010 in North America, and January 15 in Europe.
Dark Void is going to be one of most advanced GPU PhysX titles, featuring APEX Turbulence support.

Source: Capcom

Written by Zogrim

August 19th, 2009 at 10:44 pm

Posted in PhysX Games

Tagged with ,

Darkest of Days PhysX comparison video from Nvidia

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Nvidia has published new PhysX comparison video for Darkest of Days title

It’s showcasing some new effects, like dynamic fog, smoke and ash in action.

Written by Zogrim

August 19th, 2009 at 9:45 pm

Posted in PhysX Games

Tagged with ,

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