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Archive for 2019

Updated PhysX SDK 4.1 released

with one comment

An updated version of the open-source PhysX SDK physics engine was just released on Github.

New features include GPU acceleration support for recently introduced reduced-coordinates articulations and immidiate mode (low level API access) support for the new Temporal Gauss Seidel solver and reduced-coordinates articulations as well.

Full Release Notes for the 4.1 release can be found here.

PhysX SDK 4.1 is available at: github.com/NVIDIAGameWorks/PhysX

Written by Zogrim

March 20th, 2019 at 10:43 pm

Posted in PhysX SDK

Tagged with , ,

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