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Archive for June 5th, 2013

Metro: Last Light PhysX Benchmarks roundup

without comments

PC version of recently released Metro: Last Light title features not only vivid DX11 based graphics, but also hardware accelerated PhysX effects.

In the following article we’ll try to gather the most reliable and accurate GPU PhysX benchmarks and tests for this game.

[14.05.2013] Metro Last Light – GPU Test by GameGPU

Sufficient amount of NVIDIA GPUs was tested in this article with the help of Metro’s built-in benchmark. However, since heavy graphics options (like SSAA) were used, it is hard to determine actual PhysX performance.

Read the rest of this entry »

Written by Zogrim

June 5th, 2013 at 5:07 pm

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