PHYSX NEWS PHYSX SDK
PROJECTS TABLE
GPU PHYSX
GAMES INFO
PHYSX
ARTICLES
PHYSX WIKI FORUM
РУССКИЙ ENGLISH


:: Back to news index ::

Archive for November 16th, 2012

PlanetSide 2 Closed Beta: PhysX Effects Preview

with 5 comments

PlanetSide 2 is an MMO first-person shooter under development by Sony Online Entertainment and, along with Hawken, another title with GPU PhysX support arriving this year.

Update: initial release of PlanetSide 2 won’t have any of the GPU PhysX effects, they will be added later, in one of the patches.

Update #2: GPU PhysX is now officially enabled in PlanetSide 2

Recent beta patch has added preliminary PhysX content to the game and we decided to give it an inspection.

PlanetSide 2 is the first major game title to utilize PhysX SDK 3.x (SDK 3.2 specifically). PhysX integration is powering almost every physics calculation in the game – collision and hit detection, character controller, aerial and land vehicle physics and so on. As interesting note, PlanetSide is also using upcoming APEX Dynamic Systems module for vehicle modelling.

GPU accelerated content is driven by APEX Particles and APEX Turbulence modules, supplemented by several other tools like APEX ForceField module. Latest APEX version 1.2 is utilized.

Read the rest of this entry »

Written by Zogrim

November 16th, 2012 at 3:03 am

Copyright © 2009-2014. PhysXInfo.com | About PhysXInfo.com project | Privacy Policy
PhysX is trademark of NVIDIA Corporation