Archive for June, 2012
Update: PSS 9.12.0613
Release Notes are still unknown.
You can download PhysX System Software 9.12.0604 from our server (33 mb).
Please note: direct links are not supported currently.
As revealed in our previous article, online mech-based shooter Hawken, currently under development by indie company Adhesive Games, will include additional GPU accelerated PhysX effects.
In-depth interview, published today on GeForce.com website, sheds more light on GPU PhysX support, and various types of already implemented and upcoming physics effects (apart from other topics).
Lot of the stuff [uses] PhysX Particles, so when players are shooting at walls or other mechs you’re going to see debris, you’re going to see chunks of stuff go flying everywhere, looking very realistic, and those particles won’t just disappear, you’re going to see that stuff remaining on the ground, so when a mech takes a big jump off of a building and they land, and the ground cracks, and you see all the debris flying everywhere.
You’re actually going to be able to kick that around in your mech, and you’ll come around a corner and see devastation everywhere.