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Archive for May 27th, 2010

WeeklyTube Issue 36: PhysX video overview

with 4 comments

Two Worlds 2 E3 2010 Trailer [HD] by machinima

First full-scale trailer of upcoming Two Wolds II RPG tilte. PhysX SDK is responcible for all in-game physics – in this particular video you can notice nifty cloth simulation, applied to player’s cape.

Get to the Max with a Dedicated PhysX Card by evgaonthetube

Nice video from EVGA, promoting GT240 as dedicated PhysX card. Can boost your performance even when main GPU is GTX 480.

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Written by Zogrim

May 27th, 2010 at 6:52 pm

Posted in WeeklyTube

Tagged with , ,

Release the Hybrids ! Nvidia reconsiders ATI+NV PhysX setups ?

with 24 comments

Users at NGOHQ Hybrid PhysX Mod 1.03 discussion have discovered awesome fact – with recent 257.15 GeForce/ION drivers combo ATI + NV PhysX setups are working without need to apply any modifications !

Quoting GenL, Hybrid PhysX mod creator

I’m seriously amazed… seems like you are right! I just didn’t test it yesterday because i saw a user report saying otherwise on another site, but now i’ve tested it by myself on Windows XP and Windows 7 x64 – it really works “out of the box” with 257.15.

In Windows XP i’ve just extended the fake desktop, and on Windows 7 i created one non-extended – that’s all i needed to get GPU-PhysX working. And even more surprising – timebomb issue is gone too, at least for its normal time interval (~30 seconds in FluidMark).

Originally, Hybrid PhysX configurations were officially blocked by Nvidia in Q4 2009.

Update: video from TweakPC, showing Hybrid system working with 257.15 drivers. In addition – tests by Geeks3D

What’s this – accidental mistake or permanent change, ticket to the bright future for Hybrid PhysX systems ?

Update #2: unfortunately, this was just a bug.

Yes, this is a bug in the latest build of PhysX that was packaged with the driver. We’ll be fixing this issue ASAP – the WHQL driver launching in early June won’t have this issue. – NVIDIA.

Shame on you, Nvidia. Anyway, we still have Hybrid PhysX mod.

Update #3: official statement from Nvidia

The fact remains that the investment to do a full QA cycle on this AMD/NVIDIA hybrid GPU configuration is beyond what NVIDIA can support at this time. The cost of maintaining AMD/NVIDIA hybrid configurations is larger than the development expense for PhysX, and I do expect that there are games and configurations where this type of system just won’t work.

Use comments to this post to provide your feedback.

Written by Zogrim

May 27th, 2010 at 11:35 am

Posted in Hybrid PhysX

Tagged with , ,

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