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Archive for February 8th, 2010

EVGA GTX 275 CO-OP PhysX Edition: Reviews roundup

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EVGA GTX 275 CO-OP PhysX – unique dual card with GTX 275 (G200) and GTS 250 (G92) GPUs – combined on one PCB. While GTX 275 is doing graphics work, GTS 250 is dedicated solely for PhysX. Several benchmarking articles were published on the web today:

EVGA GeForce GTX 275 CO-OP PhysX Edition: Physics Onboard by Xbit Labs

Includes package and PCB design overview, power consumption, noise level and GPU temperature measurements, lots of tests with GPU PhysX (Dark Void, Batman: Arkham Asylum, Darkest of Days) and non-PhysX (Crysis Warhead, Fallout 3, etc) games.

Update: recently, this article was expanded – few new GPUs and Hybrid PhysX system (ATI HD 5850 + NV GT220) added to tests.

Read the rest of this entry »

Written by Zogrim

February 8th, 2010 at 10:44 am

Posted in Articles, Reviews

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PhysX From Inside Out: RayFire Tool

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We are proud to announce our new line of articles, called “PhysX From Inside Out” – view on PhysX SDK from developer’s perspective, within the bounds of certain PhysX based applications.

Or first, pilot article, is dedicated to RayFire Tool – awesome destruction plug-in for 3ds Max. Mir Vadim, RayFire Tool sole developer, has answered some of our questions about  RayFire history and PhysX SDK role in plug-in development.

Read The Article - PhysX From Inside Out: RayFire Tool

P.S. I’ve counted on small interview firstly, but Mir Vadim has sended a huge post-mortem like material – must read for every RayFire user and admirer.

Thanks Mir ! :)

Written by Zogrim

February 8th, 2010 at 3:13 am

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