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Archive for September 14th, 2009

Darkest of Days PhysX trailer by Nvidia

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Browsing through Nvidia website, we’ve found a new official PhysX trailer (not comparison video, released previously) for Darkest of Days title.

dod_tr

It’s located at PhysX technology page,  at “Featured Videos” section.

Written by Zogrim

September 14th, 2009 at 11:16 pm

Posted in PhysX Games

Tagged with ,

Batman Arkham Asylum: new PhysX screenshots

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BatmanArkhamAsylum-FirstScreens

PCgames.de has revealed 5 new screenshots for Batman Arkham Asylum, showing difference between lowest and highest PhysX settings. Sample effects include smoke, ground fog, leaves and cloth.

You can view PhysX screenshots here

Written by Zogrim

September 14th, 2009 at 7:16 pm

Posted in PhysX Games

Tagged with ,

PhysX: most popular physics library ?

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Ervin Coumans, creator of “Bullet” open-source physics engine, has posted some interesting facts at bulletphysics.com recently. According to article in August 2009 issue of Game Developers Magazine, covering middleware survey results (over 100 senior developers of various development companies surveyed), Physx SDK have the lead with 26.8% in physics libraries rating, next is Havok with 22.7%, third – Bullet at 10.3%, and finally – Open Dynamic Engine at 4.1%.

pop_lib

Source: bulletphysics.com

Written by Zogrim

September 14th, 2009 at 6:21 am

Posted in PhysX Middleware, PhysX SDK

Tagged with , , ,

Darkest of Days PhysX comparison screenshots pack

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We’ve updated our Darkest of Days profile with PhysX comparison screenshots, but this time they differ a little from other comparison screens we make, as they cover all three PhysX settings types in Darkest of Days - PhysX High vs PhysX Medium vs PhysX Low.

Sample preview

You can see the rest of PhysX comparison screenshots at our Darkest of Days info mini-site

Written by Zogrim

September 14th, 2009 at 1:59 am

Posted in PhysX Games

Tagged with ,

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