Archive for the ‘WeeklyTube’ Category
WeeklyTube Issue 43: PhysX video overview

Mafia II in Slow Motion 3 by MikeX1978
Being immersive enough, APEX Particles are looking even better in slowmotion.
BioReplicant Crowd Simulation by ActionReactionLabs
Dynamic animation system (yes, like Euphoria) prototype, called “BioReplicant”. This crowd simulation demo is based on PhysX SDK.
WeeklyTube Issue 42: PhysX in Mafia II edition

Since Mafia II Demo is a hot topic these days, lets browse through most decent videos, showcasing APEX PhysX effects in this title.
Mafia 2 Demo – PhysX Tire Smoke by MrTeeh
Immersive tires burnout effect – with dynamic smoke simulation. Best look with APEX set to High, as particle count is much bigger. One of the best SPH smoke simulation so far – comparing to other PhysX games.
Mafia II smoke turbulence by gbushimprov
Another demonstration of dynamic smoke effect.
WeeklyTube Issue 41: PhysX video overview

Gramy Mafia II by matrixserek
13 mins of gameplay sequences from upcoming Mafia 2 title, Chapter 9 “Ball & Beans” (initial version is available at tvgry.pl). As you may notice from flowing character clothing and lots of dynamic particles – APEX effects are enabled.
Unity Bootcamp by Hemiogenic
Tech demo, developed by Aquiris for Unity 3.0 engine release. All physics is held by latest 2.8.3. version of PhysX SDK.
WeeklyTube Issue 40: PhysX video overview

Metro 2033 PhysX #3 by protowiz
Rigid body and destruction physics in Metro 2033. “Advanced PhysX” option is disabled.
5870 with worlds fastest physX card by KingOfSand100
Hybrid PhysX system including HD 5870 and GTX 470. FluidMark 1.2 test with GPU acceleration enabled and disabled.
WeeklyTube Issue 39: PhysX video overview

UDK – The Physics Dance! by Elude87
New Mass Physics video in UDK, now with focus on artistic style, not on the amount of physical objects. Scene is available for download here
UDK – Barrel Bonanza mass physics by erikrass
Yet not tired of Mass Physics videos ? here is another one
WeeklyTube Issue 38: PhysX video overview

Off-Road Drive Official Trailer by therealautogaming
New game in off-road series from 1C-Avalon. Previous titles were based on Chrome engine and ODE physics, this one – on Unreal Engine 3 and PhysX SDK.
Can a 6 core CPU run PhysX? by Containforum
Last FluidMark 1.2 running on Phenom II X6 CPU in multi-core PhysX mode.
WeeklyTube Issue 37: PhysX video overview

Esenthel Engine – Destructible Objects using Nvidia PhysX by Esenthel
New feature in Esenthel Engine – destructible objects using pre-fractured mesh. Yet in beta, but looks good already.
UDK Mass physics by Elude87
Remember Crysis Mass Physics videos ? Several users have prepared UDK based variants. This one is using 25 000 barrels stacked around a pillar 15 000 feet high.
WeeklyTube Issue 36: PhysX video overview

Two Worlds 2 E3 2010 Trailer [HD] by machinima
First full-scale trailer of upcoming Two Wolds II RPG tilte. PhysX SDK is responcible for all in-game physics – in this particular video you can notice nifty cloth simulation, applied to player’s cape.
Get to the Max with a Dedicated PhysX Card by evgaonthetube
Nice video from EVGA, promoting GT240 as dedicated PhysX card. Can boost your performance even when main GPU is GTX 480.
WeeklyTube Issue 35: PhysX video overview

Mafia II – Developer Diary Episode 2 by GamerSpawn
New developer diary for highly anticipated Mafia II title. Interesteng detail – judging by in-game scenes (like 1:03-1:09), clothing simulation won’t be GPU PhysX exclusive.
Land Of Ozis by ccPaolo
Blitz 3D and PhysX SDK based arcade indie game, posed by it’s author as sequel to “World of Goo” title. Available for download from here.
WeeklyTube Issue 34: PhysX video overview

Supersonic Sled – The Secrets to Scoring Big by nvidia
Tom Petersen from Nvidia is revealing big scoring secrets from Supersonic sled – DX11 and PhysX tech-demo.
Torque 3D Physics Demo with Nvidia PhysX by berkanuslu
Physics demo based on PhysX SDK and Torque 3D engine.









