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Updated PhysXLab tool for APEX 1.1

with one comment

Updated 1.1 Beta 3 version of PhysXLab, authoring tool for APEX Destruction module, is now available.

Update: PhysXLab 1.1 Beta 4 is available

Update #2: PhysXLab 1.2 is out

PhysXLab 1.1 is compatible with APEX 1.1 release.

Release Notes

  • New Features
    • [Beta 4] “Simulation settings changed” indicator in playground
    • Ability to export “Do Not Fracture” chunks as a single ApexRenderMesh.
    • Mesh texture visualization while in cutout mode.
    • Option to make the playground mesh transparent, so that the bomb widget may be manipulated more easily.
    • PhysXLab project file icon association.
    • Tutorial links in documentation.
    • Instanced chunk highlight options available together.
    • Updated release notes.
    • US7706: Visualization to distinguish non-instanced and instanced (but with 0 offset) chunks.

  • Bug-fixes
    • [Beta 4] Fixed DE5164: UI state does not match actual state of collision quality setting
    • Removed non-functioning group fracture menu.
    • Fixed DE4674: Asset is jumping in place after damage is applied.
    • Fixed defect with behavior of asset setting flags, depth All has correct effect.
    • Fixed DE1161: Saved destruction preset not loading correctly.
Downloads

PhysXLab 1.1 Beta 4 can be downloaded through PhysX Registered Developer Program.

If you are experiencing trouble with registration, please refer to our new guide.

Written by Zogrim

May 16th, 2012 at 9:42 pm

Posted in PhysX Tools

Tagged with , ,

One Response to 'Updated PhysXLab tool for APEX 1.1'

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  1. tanks

      

    STEVE

    23 May 12 at 3:02 am


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