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New PhysX trailer for Borderlands 2 has appeared

with 2 comments

New GPU PhysX trailer for Borderlands 2 title from Gearbox was revealed today, showcasing hardware accelerated physics effects which will be added to PC version of the game.

Update: one hour gameplay video with PhysX effects

Few months ago, several cam footages of first PhysX trailer were uploaded to YouTube, but following demonstration is significantly better – longer, smoother, more detailed, in full HD glory, without tremble and background noise.

So far, hardware accelerated effects will include SPH fluid simulation and rendering (with different behaviour – water, acid, blood, etc), tearable cloth, advanced forcefields manipulation and enhanced weapon effects (impact debris, volumetric smoke, additional particles from explosions).

From technical standpoint, physics in the game will be based on PhysX SDK 2.8.4 and APEX 1.x (may be subject to change).

Written by Zogrim

August 14th, 2012 at 4:12 pm

2 Responses to 'New PhysX trailer for Borderlands 2 has appeared'

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  1. I really can’t wait for this game, and the PhysX effects look amazing. Can see myself having a lot of fun with the grenade that uses forcefield manipulation around those leaky pipes ;)
    Wonder how long before we see Eulerian fluid simulations (or hybrid methods) instead of SPH in games.
    Good looking game.

      

    Spets

    15 Aug 12 at 11:47 am

  2. Spets: see Eulerian fluid simulations

    Well, at least we’ll see eulerian smoke (Turbulence) used more often in future games ;)

    ———
    Interesting, it seems NVIDIA has provided this video to other websites to early, and it was not supposed to be released for public yet.
    But as videos get shut down, copies are popping up)

      

    Zogrim

    16 Aug 12 at 12:08 pm


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