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GPU PhysX trailer for Borderlands 2 was caught on camera

with 5 comments

Following trailer, showcasing hardware accelerated PhysX effects in upcoming Borderlands 2 title from Gearbox Software, was recorded on camera by one of the participants of Nvidia GeForce GTX Meet-Up event, which was held in San Francisco on March 28.

Update: alternative version

Update #2: new official PhysX trailer

Now you can see all previosly mentioned effects – physical particles, tearable cloth and dynamic fluids – in action.

Written by Zogrim

March 29th, 2012 at 9:40 pm

Posted in PhysX Games

Tagged with , ,

5 Responses to 'GPU PhysX trailer for Borderlands 2 was caught on camera'

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  1. The toon shading plus PhysX is rather nice.

    They have tearing, so I assume they are 2.x…:-)

      

    David Black

    29 Mar 12 at 9:51 pm

  2. Nice to see these features added to the game, can’t wait to splash arounnd in puddles and see how much of a mess I can make with the rocket launcher :P
    This is one game I’ve been looking forward to since its announcement :)
    Any word on which version of Physx is being used for BL2?

      

    Spets

    30 Mar 12 at 3:35 am

  3. Spets: Any word on which version of Physx is being used for BL2?

    No technical info yet.

      

    Zogrim

    30 Mar 12 at 1:21 pm

  4. Hey guys, video poster here. Just a heads up to let people know who saw it before ‘now’, I took out stabalization. I noticed it did some really messed up crazy things. It looks fine now. So, if you saw it before, you may want to peek again to see it not doing crazy underwater like things. ;)

      

    rabb1t

    30 Mar 12 at 9:11 pm

  5. rabb1t: I took out stabalization

    Yeah, looks better now :)

    ———–
    Is that your camera, btw ?
    http://www.videogamesloop.com/new-borderlands-2-footage-physics-gameplay-trailer

      

    Zogrim

    30 Mar 12 at 11:38 pm


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