PHYSX NEWS PHYSX SDK
PROJECTS TABLE
GPU PHYSX
GAMES INFO
PHYSX
ARTICLES
PHYSX WIKI FORUM
РУССКИЙ ENGLISH


:: Back to news index ::

PhysX 3ds Max 2.0 beta plug-in available for testing

with 2 comments

After several weeks of delays, beta version of PhysX 2.0 plug-in for 3ds Max is finally available for testing. We’ll simple quote Gavin Kistner, PhysX Max and Maya plug-ins Product Designer:

The extranet we want to use to distribute the beta PhysX Plug-in for 3ds Max is taking longer than expected to finalize. However, I’d love to get beta testing underway sooner rather than later. To that end, if you would like to be a beta tester for the plug-in (supporting Max 2008, 2009, 2010 on 32- and 64-bit OS), please send me an email. I’ll get you the plug-in if you will in turn give me feedback.

Send an email with subject “PhysX Plug-in for 3ds Max Beta” to “gkistner@nvidia.com“, and include your real name, email address, and company that you’ll be using the plug-in for. Optionally, I’d also love to hear what you intend to use the plug-in for: content development for PhysX-based games; developing for other real-time simulations; improved simulation for standalone rendering; or just repeatedly smashing wrecking balls into brick silos and watching them fall.

Source: Nvidia Developer Forums

Update: PhysX plug-in v2.01 for 3ds Max released

Written by Zogrim

November 14th, 2009 at 2:00 am

Posted in PhysX Tools

Tagged with , , ,

2 Responses to 'PhysX 3ds Max 2.0 beta plug-in available for testing'

Subscribe to comments with RSS

  1. where can i download physX beta for max 2010?

      

    exttreem

    14 Dec 09 at 8:06 pm

  2. You can recieve download link by sending request to Gavin (e-mail above). There was a leak, but download is not available anymore, and there is no other leaks, afaik

      

    Zogrim

    15 Dec 09 at 2:24 pm


Leave a Reply

*
Copyright © 2009-2014. PhysXInfo.com | About PhysXInfo.com project | Privacy Policy
PhysX is trademark of NVIDIA Corporation