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New APEX Clothing tutorials released

without comments

NVIDIA has released upgraded set of tutorials on how to create APEX Clothing assets in 3ds Max, Maya and how use them in UE3/UDK engine.

Archives are containing recorded video tutorials, all necessary assets, UE3 packages and scene files (for 3ds Max/Maya 2011 and latest PhysX plug-ins).

New tutorilas are availale for download at Developer Support Center, under following section:  [Online Support] -> [Downloads] -> [APEX] -> [APEX DCC Clothing Plugins]

  • Clothing Max Tutorials Part 1 (9-29-11).zip (590 mb)
    • Tutorial #1: Setup and UI
    • Tutorial #2: Waving Flag authoring
    • Tutorial #3: Cape (low res) authoring
    • Tutorial #4: Trench Coat (medium res) authoring
  • Clothing Max Tutorials Part 2 (9-29-11).zip (525 mb)
    • Tutorial #5: Pants (high res) authoring
    • Tutorial #6: Exporting from 3ds Max to UE3
  • Clothing Maya Tutorials (9-29-11).zip (497 mb)
    • Tutorial #1: Setup and UI
    • Tutorial #2: Trench Coat (medium res) authoring
    • Tutorial #3: Exporting from Maya to UE3
  • Clothing Tutorial for Unreal 3 (9-29-11).zip (186 mb)
    • Tutorial #1: Animation Notifies Max Distance Scaling

3ds Max Tutorials Note: scene files ending with “_2010″ are not compatible with 3ds Max 2012.

You can also find mentioned video tutorials at NvidiaApexDeveloper channel at YouTube.

If you are experiencing trouble with registration of PhysX Developer account, please refer to our registration guide.

Written by Zogrim

September 29th, 2011 at 8:27 pm

Posted in PhysX Tools

Tagged with , , , , , , ,

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