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SOE announces PlanetSide 2 with PhysX support

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Sony Online Entertainment (SOE) has announced today PlanetSide 2, a sequel to previously-popular MMO first person shooter game, PlanetSide.

Update: PlanetSide 2 Closed Beta: PhysX Effects Preview

PlanetSide 2 takes all the groundbreaking features from the original game – massive multiplayer battles, distinctive empires to rally around, and enormous continents to support intense ground and air combat – and adds features that modern gamers have come to expect out of the FPS and MMO genres.

PlanetSide 2 will be based on new next-generation MMO engine, called Forgelight, that will rely on PhysX SDK integration for all in-game physics calculations.

SOE has also partnered with NVIDIA to provide the game’s physics engine, utilizing its PhysX technology to allow art and design environments in PlanetSide 2 to become truly interactive. NVIDIA PhysX technology is considered the world’s most comprehensive physics solution for designing real-time, real-world effects into interactive entertainment titles.

According to our knowledge, there is a high possibility that PlanetSide 2 will feature GPU accelerated PhysX effects.

In addition to PlanetSide, Forgelight technology will also be used in another upcoming MMO project – EverQuest 3.

You can watch PlanetSide 2 trailer here

Written by Zogrim

July 8th, 2011 at 7:38 pm

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