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ARMA 3 will use PhysX engine

with 4 comments

Recently opened website of ARMA 3, new game in a series of battlefield simulators from Bohemia Interactive, has revealed that PhysX SDK has been chosen as physics simulation solution for this title.

Physical simulation & improved animations

Take advantage of PhysX™ supporting the vehicle simulation, in-game interactions and the revamped animation system.

However, it is yet unknow if PhysX (likely SDK 3) was implemented to handle CPU oriented physics only (which is good in any case – previous games even haven’t ragdolls or rigid bodies) or ARMA 3 will feature support for GPU accelerated physics as well.

ARMA 3 is scheduled for release exclusively for PC in Summer 2012

Written by Zogrim

May 19th, 2011 at 7:56 pm

Posted in PhysX Games

Tagged with , ,

4 Responses to 'ARMA 3 will use PhysX engine'

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  1. Arma 3 teaser trailer
    http://www.youtube.com/watch?v=DKKbisvGspQ

    Nice smoke at the end of the video…

      

    Stefan

    7 Jun 11 at 6:38 pm

  2. Stefan: Nice smoke at the end of the video…

    I believe, 90% of this trailer is CG (including smoke) + live action, and 10% actual in-game (helicopters)

      

    Zogrim

    7 Jun 11 at 6:42 pm

  3. Stephan

    Your wrong.

      

    winston (VMA)

    22 Jul 11 at 4:50 am

  4. @winston: No he’s not. That teaser is 99% Live action / CG.

      

    Morten

    11 Apr 12 at 1:47 pm


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