Recently opened website of ARMA 3, new game in a series of battlefield simulators from Bohemia Interactive, has revealed that PhysX SDK has been chosen as physics simulation solution for this title.
Physical simulation & improved animations
Take advantage of PhysX™ supporting the vehicle simulation, in-game interactions and the revamped animation system.
However, it is yet unknow if PhysX (likely SDK 3) was implemented to handle CPU oriented physics only (which is good in any case – previous games even haven’t ragdolls or rigid bodies) or ARMA 3 will feature support for GPU accelerated physics as well.
ARMA 3 is scheduled for release exclusively for PC in Summer 2012