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Funcom adds PhysX to Dreamworld Engine 2.5

with 3 comments

NVIDIA announced today that Funcom’s Dreamworld 2.5, a game engine for MMO games, now features server-side PhysX SDK integration.

“We are excited to be working closely with NVIDIA to integrate PhysX technology into our Dreamworld 2.5 engine,” said Rui Casais, chief technology officer at Funcom. “Server-side collision using PhysX will allow us to add a new level of realism to our online worlds, and we look forward to implementing other enhancements as well, including NVIDIA APEX clothing and destruction, to make our games even more interactive and immersive.”

Server-side PhysX SDK, used by Funcom, is specially modified 64-bit Linux version.

Dreamworld 2.5 currently powers two popular MMOs: Age of Conan and Anarchy Online, with a third, the Secret World, currently in development. The updated Dreamworld Engine 2.5 with server-side PhysX integration is now live in Age of Conan.

Written by Zogrim

March 28th, 2011 at 9:19 pm

3 Responses to 'Funcom adds PhysX to Dreamworld Engine 2.5'

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  1. wow, water on screen look fu.. awesome, is that by PhysX or CUDA ? and can u find videos ?

      

    MicrO

    28 Mar 11 at 10:51 pm

  2. MicrO: is that by PhysX or CUDA ? and can u find videos ?

    That screen is from DX10 update, that happens some time ago.. not PhysX.

    Also, this video also shows most recent graphics enhancements
    http://www.youtube.com/watch?v=yPN3wuSZKY8
    Not related to PhysX usage, again

      

    Zogrim

    29 Mar 11 at 12:32 am

  3. Good news

      

    Stefem

    29 Mar 11 at 3:51 am


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