Vadim Mir has updated RayFire Tool plug-in for 3ds Max to version 1.46. RayFire is focused on objects destruction simulation, and while supporting calculations via PhysX plug-in or Reactor, advanced features like interactive demolition or objects glueing are based on PhysX SDK only.
New in 1.46:
- Wood splinters fragmentation type.
- Deactivation of Animated Impact objects.
- Interactive demolition by RF_Bomb.
- Reduce keys function. More then 200 times faster then original max’s reducel keys function.
Some illustrations to RayFire capabilities: