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RayFire Tool 1.46 released

without comments

rayfire

Vadim Mir has updated RayFire Tool plug-in for 3ds Max to version 1.46. RayFire is focused on objects destruction simulation, and while supporting calculations via PhysX plug-in or Reactor, advanced features like interactive demolition or objects glueing are based on PhysX SDK only.

New in 1.46:

  • Wood splinters fragmentation type.
  • Deactivation of Animated Impact objects.
  • Interactive demolition by RF_Bomb.
  • Reduce keys function. More then 200 times faster then original max’s reducel keys function.

Some illustrations to RayFire capabilities:

Source: cgcosiety.org

Written by Zogrim

October 18th, 2009 at 8:42 am

Posted in PhysX Middleware

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