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pXent Pro PhysX wrapper and 3DGS: video

without comments

We’ve already wrote about pXent some time ago – that’s PhysX SDK wrapper for 3D GameStudio engine. Christian Kahler, pXent developer, has uploaded an interesting video today, showing that even complex PhysX SDK features like SPH-fluids, softbodies and cloth simulation can be easily implemented by one man.

Written by Zogrim

October 14th, 2009 at 8:51 pm

Posted in Engines and Wrappers

Tagged with ,

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