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GDC 2011: Video of DX11 Samaritan Demo from Epic Games

with 3 comments

Multiplayer.it website has published hand camera footage of next-gen Samaritan Demo, showcased behind closed doors by Epic Games few days ago. Previously, only screenshots were revealed to public.

Update: cam video replaced with official one

This demo relies heavily on DX11 technology, and also utilizes APEX Clothing and APEX Destruction modules at certain degree. One may say, that physics effects fit organically into the demo composition, but we’ll say they are almost unnoticable, unfortunately.

But in general, demo looks great.

Written by Zogrim

March 4th, 2011 at 10:39 pm

Posted in Other

Tagged with , , ,

3 Responses to 'GDC 2011: Video of DX11 Samaritan Demo from Epic Games'

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  1. Wow, I would accuse Epic of distributing pre-rendered BS if I didnt know better…:-)

    But it looks like quite extensive use of PhysX to me…

    In particular the smoke and fog effects seem like PhysX fluids (they might possibly be using Epics internal particle collision etc, but the billowing fog looks really similar to Batman etc)

      

    David Black

    5 Mar 11 at 12:49 am

  2. David Black: But it looks like quite extensive use of PhysX to me

    Well, I’m mostly dissapointed with APEX D usage.. kinda, we have one bad-ass armored guy, pack of soldiers and giant metal robot, but we’ll use it only to break some glass cases)

    In any case, great demo as I said, but I was expecting more (from physics side).

      

    Zogrim

    5 Mar 11 at 1:01 am

  3. I guess when you start reaching these sort of realism levels every individual effect starts to loose significance and it is the combination of everything which is important.

    Having said that, I really need to add bokeh to my engine:-)

      

    David Black

    5 Mar 11 at 2:55 am


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