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WeeklyTube Issue 47: PhysX video overview

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NVIDIA technical demo by VirtexRealtime

Real-time graphics demo called “Crank”, developed by Virtex  for NVIDIA and showcased at GTC 2010. It is using PhysX SDK for rigid body simulation.

Easy Destructible Wall – Example by AquaGeneral

Nice asset for Unity 3D engine from our fellow reader AquaGeneral – fully destructible wall.

Little PhysX Flag test with Luna Game Engine by Junkprogger

Interesting demo, showcasing cloth simulation and two-way collisions with rigid bodies.

PhysX Material Editor by foslogos

PhysX material editor in Horde 3D engine.

Written by Zogrim

March 3rd, 2011 at 1:10 pm

Posted in WeeklyTube

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One Response to 'WeeklyTube Issue 47: PhysX video overview'

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  1. first video – 1:10 – 2:10 – FUCKING AMAZING ! :D i want it !
    and btw. can i download and free using ,,PhysX material editor,, ?

      

    MicrO

    3 Mar 11 at 11:34 pm


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