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Autodesk webinar reveals plans on PhysX SDK integration into XBR

without comments

Autodesk 3ds Max users may be familiar with XBR (project Excalibur) – next major generation of 3ds Max products, that is supposed to adress many issues on fundamental level and includes some new features, currently beeing in extensive development stage.

Rumors have been floating around for some time, but it seems now it is official – recent webinar from Autodesk has revealed that Simulation sub-system within XBR will be based on PhysX SDK, instead of Reactor engine (using Havok).

Autodesk Webinar - XBR and PhysX

QA session after the webinar

Following webinar recording is giving a glimpse on some features and ideas for XBR Simulation system (starting 44:45).

Judging by XBR release date (when it’s done), we can assume that it will use PhysX SDK 3.x

Written by Zogrim

February 16th, 2011 at 4:05 pm

Posted in PhysX Middleware

Tagged with ,

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