Epic Games has released latest, January 2011 version of Unreal Development Kit (UDK), free edition of Unreal Engine 3.
One of main highlight of this version is enabled PhysX functionality for iOS development, while previous Mobile UDK featured only basic collision detection system.
- PhysX is now supported on iOS.
Rigid body physics, fracturable meshes and ragdolls are among supported features.
Note: Cloth, fluids and soft bodies remain disabled on iOS for performance reasons.
According to our knowledge, this has became possible thanks for standalone PhysX SDK port for iOS (previously, only Unity Technologies have possessed their own custom iOS PhysX port – for Unity 3D engine).
However, this time we may hope that iOS PhysX SDK will be available for public download someday, along with Windows, Mac OS X and Linux versions.