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PhysX FluidMark 1.3.0: up to 779 000 particles on GPU

with one comment

New version of FluidMark, benchmarking tool for GPU PhysX setups, is available for download.

Update: hotfix version 1.3.1 released

  • Bugfix: online submission didn’t work properly when the nickname field was filled.
  • Change: now Win32 Setup installs two shortcuts: FluidMark.exe (single GPU) and etqw.exe (SLI / CrossFire).

PhysX FluidMark 1.3.1

Release Notes:

  • New: scoring system change. Now the global score is the sum of PhysX score and GraphX (3D rendering) score. The global score is more appropriate to reflect the gain brought by a dedicated PhysX card.
  • New: added a new option to increase the graphics workload ([More graphics load] checkbox).
  • Bugfix: fixed GPU memory allocation. Now you can run more than 700’000 SPH particles.
  • Change: online submission improved.
  • Change: updated GPU monitoring code with latest version of ZoomGPU (1.5.11)
  • Change: removed [Heavy PhysX mode] and [Use particle count] checkboxes.

You can download FluidMark 1.3.0 from here

Written by Zogrim

November 26th, 2010 at 8:24 pm

Posted in PhysX Tools

Tagged with , ,

One Response to 'PhysX FluidMark 1.3.0: up to 779 000 particles on GPU'

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  1. I just ran this. So far I am in first place with a score of 1240. My hybrid is beating a GTX580 SLI setup. Surprising! My nickname is DLPatague.

    My Score: http://www.ozone3d.net/benchmarks/physx_fluidmark_score_130.php?id=948cfd0f6e1173845966afbfbae44d2c

    Leaderboard: http://www.ozone3d.net/benchmarks/physx_fluidmark_all_scores_130.php

      

    xDee xDee

    28 Nov 10 at 2:20 am


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