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OpenCarmageddon 1.0 Beta released

with one comment

If you’re watching over Carmageddon remake, powered by XNA and PhysX.NET wrapper, we’ve got a surprise for you – first public beta version of OpenC1 project (that’s how it is called now, due to copyright issues) was released today.

Update: v1.1 available, should fix some of the crashes.

Update #2: version 1.3.1 available

OpenCarmageddon 1.0 Beta

Basically, OpenC1 is a accurate remake of classic Carmageddon by Stainless Software (original data files are used, but underlaying code is completely new). Currently, all basic systems (car physics, opponents  AI, carcase deformation, pedestrians, sound, user interface, race logic, etc) are already implemented.

Installation instructions:

- Install XNA Framework 3.0

- Install latest PhysX System Software.

- Download OpenC1 v1.1 Beta from original post. Extract the OpenC1 files, check out the readme.txt, then run OpenCarmageddon.exe.

Remember that this is still early beta, and stable work is not garanteed. Please report found bugs and errors here.

Written by Zogrim

October 16th, 2010 at 3:41 pm

Posted in PhysX Games

Tagged with , ,

One Response to 'OpenCarmageddon 1.0 Beta released'

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  1. I put so much time into playing this game as a kid! I’m super stoked to beta test this and help it get out the door! Sweeeet!

    Thanks for the article Zogrim!

      

    Ryan

    16 Oct 10 at 10:14 pm


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