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The Technology of Mafia II

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New “Behing the scenes” video, covering technological aspects of Mafia II engine merges today on GameTrailers.

It includes several details on animation, AI, lighting system, and, of course, physics engine and destructible environments (which are based on PhysX SDK too) – but, unfortunately, no new information about GPU PhysX/APEX content.

Written by Zogrim

August 4th, 2010 at 10:32 pm

Posted in PhysX Games

Tagged with ,

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