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WeeklyTube Issue 38: PhysX video overview

with 3 comments

Off-Road Drive Official Trailer by therealautogaming

New game in off-road series from 1C-Avalon. Previous titles were based on Chrome engine and ODE physics, this one – on Unreal Engine 3 and PhysX SDK.

Can a 6 core CPU run PhysX? by Containforum

Last FluidMark 1.2 running on Phenom II X6 CPU in multi-core PhysX mode.

UDK – 50,000 barrels mass physics by erikrass

Mass physics simulation in UDK – now even more massive !

Supersonic Sled-FAIL LMAO! by joytech23

One unfortunate ride in Supersonic Sled techdemo.

PhysX destruction by bubisi

Simple dynamic destruction, based on PhysX SDK.

Written by Zogrim

June 18th, 2010 at 6:19 pm

Posted in WeeklyTube

Tagged with ,

3 Responses to 'WeeklyTube Issue 38: PhysX video overview'

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  1. OT: Hello Zogrim. As I know Terminator Salvation game should use GPU@Physx and I remember that I saw some videos whith advanced PhysX effects some month ago. But according to your PhysX table it doesn’t use it. So it seems that there wasn’t any PhysX patch for this game but it was planned. Is that true?

      

    mareknr

    19 Jun 10 at 4:12 pm

  2. So it seems that there wasn’t any PhysX patch for this game but it was planned. Is that true?
    Yep, patch with extra PhysX effects was planned and even fly-by demo was created – but it all was dropped after GRIN has become bankrupt.
    Same with PhysX patch for Bionic Commando – was planned but never released.

      

    Zogrim

    20 Jun 10 at 12:56 pm

  3. Wow, SampleConvex, but with nvidia textures… :-)

      

    David Black

    20 Jun 10 at 3:29 pm


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