Esenthel Engine – Destructible Objects using Nvidia PhysX by Esenthel
New feature in Esenthel Engine – destructible objects using pre-fractured mesh. Yet in beta, but looks good already.
UDK Mass physics by Elude87
Remember Crysis Mass Physics videos ? Several users have prepared UDK based variants. This one is using 25 000 barrels stacked around a pillar 15 000 feet high.
Mass physics by DMHaZz
And another massive physics experiment in UDK. What to say, looks impressive
Demolition Company – Sprengmeister by huiga936
User made video, showcasing real-time destruction physics in recently released game called “Demolition Company”. Destruction system is using pre-fractured rigid body fragments coupled together with breakable joints.