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Nvidia PhysX Fluid Demo upgraded to ver. 1.0.1.3.

with 9 comments

For those of you who are still playing with old Nvidia PhysX Fluid Demo (version 1.0.0.9, released in 2008 with first PowerPack) Nvidia has prepared a new, slightly updated variant – PhysX Fluid Demo ver. 1.0.1.3.

Update: Modding of PhysX Fluid Demo

Release notes:

  • Allocate only 64MB of VRAM heap instead of 128MB
  • Adjusted text output to not conflict with the PhysX Visual Indicator
  • Added option to toggle the display of all text (in screen space) on/off.

You can download PhysX Fluid Demo ver. 1.0.1.3. from here (19 mb)

Alternative download from physxfiles.com (virustotal report).

Written by Zogrim

August 4th, 2010 at 2:43 pm

Posted in PhysX Tools

Tagged with ,

9 Responses to 'Nvidia PhysX Fluid Demo upgraded to ver. 1.0.1.3.'

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  1. http://www.youtube.com/jara256#p/u/0/7l9NNBPNXEM
    in this video is destructive and all about PhysX in mafia II

      

    MicrO

    4 Aug 10 at 10:02 pm

  2. MicrO
    Thanks, pretty interesting

      

    Zogrim

    4 Aug 10 at 10:33 pm

  3. I can not download it.nod32 detects it as related to viruses

      

    hector

    5 Aug 10 at 10:47 am

  4. hector
    Nice try.
    But VirusTotal scan says file is 100% clear

      

    Zogrim

    5 Aug 10 at 11:15 am

  5. to hector – no virus, its ok x)

      

    MicrO

    5 Aug 10 at 12:41 pm

  6. thank you very much for responding Zogrim and MicrO.solo begged for help without bad intention
    great confidence on this page and now you too ;)
    and…sorry for my bad english

      

    hector

    6 Aug 10 at 3:21 am

  7. This looks intresting,but i am not able to install it can u help me out.

      

    babu deshpande

    28 Oct 10 at 4:13 pm

  8. i can run it but it loads the :Scene” but the as soon as it tries to simulate the first “4076″ particles it just gets a black screen and it goes on simulating all the way up to “224870″ particles. please help.

      

    monty

    7 Nov 10 at 4:29 am

  9. Is there any sample code or source files. I’d love to start incorporating this into my projects but have run into hurdles since I can’t find any references.

      

    skan kest

    23 Oct 13 at 4:09 am


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