Decent article called “AMD and NVIDIA butt heads over physics” emerges on Atomic MPC website yesterday.
Richard Huddy, AMD’s Worldwide Developer Relations Manager, Ashu Rege, Nvidia’s Senior Director of Content and Technology, and Nadeem Mohammad, Nvidia’s Director of Product Management and PhysX, are speaking out against physics engines support strategies of their rival companies. During discussion, Bullet physics SDK is opposed to PhysX SDK.
Apart from slight pro-AMD tone and some factial mistakes in engines descriptions, it’s interesting read. Conclusion we are complitely agreed with:
Whether or not Bullet takes off remains to be seen, but the next few years will certainly be an interesting challenge for both companies.
However, as we’ve already took a view at AMD and PhysX relationship history, future of that AMD-promoted GPU Bullet and it’s implementation in games (not Bullet SDK itself) isn’t looking so bright and clear for us.