Japanese website 4Gamer.net has published an overview of GDC 2010 session called “Physically Simulated Clothing by CCP (EVE Online) Using NVIDIA APEX“, we were specially interested in.
Update: Video demonstration available
Update #2: CCP presentation screencast from “Nvidia Game Technology Theater” at GDC now available.
Update #3: Full session video record available at GDC Vault
Led by Vigfus Omarsson and Snorri Sturluson from CCP, this talk was focused on APEX Clothing system integration with in-house engine, supposed to be used in Incarna add-on for EVE Online and, probably, new World of Darkness MMO.
Using a nice custom character as an example, full clothing authoring pipeline was demonstrated.
Several additional topics, including cloth sim optimizations under MMO specific needs, LOD system and debugging tools were discussed.
For dessert – real-time cloth simulation preview.
Too pretty for a capsuleer, huh ? Guess that’s how exotic dancers will looks like in Incarna
You can view rest of the article here.
P.S. usually, sessions in .pdf format or even in full video stream form are emerging soon after GDC, so stay tuned !