Old PhysX fans will certanly recognize this name – Novodex Rocket (PhysX Rocket later on). This application combines two roles: demo physics playground (with large number of preliminarily created and configurable scenes, ability to change and visualize SDK parameters) and physics editor, which can export objects data to COLLADA or NxuStream.
PhysX Rocket was often used by Ageia to demonstrate SDK features and PPU computing capabilities in year 2005, and was included in SDK package as PhysX tool (till SDK 2.7.3.).
John Ratcliff, PhysX Rocket creator, has made a nice present recently – he revealed an updated legacy version of Rocket, which is based on latest PhysX SDK 2.8.3 and includes advanced UI options (unavailable in previous public versions), but is missing some vital demo scenes and object files. Fortunately, we were able to merge this updated Rocket with old one, from SDK 2.7.3 Tools – this means all demos like in regular Rocket, but SDK 2.8.3 solver and additional UI options from new one.
PhysX Rocket remains a nice physics playground even today, so if you’re ready to spend half an hour by throwing physical bricks, bending physical grass and kicking physical ragdolls, use download link provided below:
Download PhysX Rocket for SDK 2.8.3 from our server (75 mb – download currently unavailable). RAR archive, no installation required.
Note: Requires latest PhysX Systems Software to run properly.
And, by the way, Rocket supports multi-threaded CPU PhysX