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RayFire 1.49 Beta with 64-bit PhysX support

with one comment

Vadim Mir announced yesterday, that beta version of new RayFire Tool 1.49, built on 2.0 PhysX plug-in with 64-bit support, is ready to use. Details in quotes below:

Due to some new PhysX plugin restrictions some old features are not available atm, that is why it is 1.49 Beta. For now there is no Glueing and Imposible to use Grouped objects. But the most needed features like dynamic simulation and Interactive demolition work fine.

Also, since Nvidia still didn’t release PhysX plugin for public, you will need to get it and install manually. You can get it here:
http://developer.nvidia.com/forums/…90&st=0&start=0

For first 1-2 weeks 1.49 beta will be available only for licensed users.
To get it, please email to me with request and I will add it in your customer area.

P.S. Do not uninstall older 32 bit RayFire versions.

Source: cgsociety.org

Written by Zogrim

January 15th, 2010 at 5:14 pm

Posted in PhysX Middleware

Tagged with ,

One Response to 'RayFire 1.49 Beta with 64-bit PhysX support'

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  1. I discovered the blog from Yahoo which is impressive. Thank Q for writing such an helpful content.

      

    Richard

    15 Mar 10 at 3:16 pm


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