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NVIDIA Blast source code released

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Fulls source code of NVIDIA Blast, new destruction simulation module, is now available on GitHub.

Redesigned from the ground up, Blast is a replacement for the APEX Destruction module, focused on providing better performance, scalability and flexibility. While featuring default PhysX SDK integration, Blast can be used with any physics simulation solution.

More info on NVIDIA Blast 1.0 release is available here.

Blast 1.0 source code branch can be accessed at github.com/NVIDIAGameWorks/Blast.

Please Note that you’ll require an approved GitHub account, as described here.

Written by Zogrim

March 10th, 2017 at 7:32 pm

Posted in GameWorks

Tagged with ,

One Response to 'NVIDIA Blast source code released'

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  1. What platforms does it support?

      

    Jonney Shih

    15 Jun 17 at 3:33 am


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