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Ghost Recon: Wildlands will be the first game to support NVIDIA Turf Effects

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According to this video from latest NVIDIA press event, a new grass simulation technology called NVIDIA Turf Effects will make it first appearence in the Ghost Recon: Wildlands title from Ubisoft.

This video segment is narrated as follows:

When heading into open space, the Ghosts will find themselves surrounded by realistic grass plains, featuring improved physics interations with the help of the Turf tech

As mentioned in the previous announcement, Turf Effects module will feature DX12 implementation and most likely won’t be exclusive for NVIDIA GPUs.

Written by Zogrim

March 1st, 2017 at 11:05 pm

Posted in GameWorks, PhysX Games

Tagged with ,

One Response to 'Ghost Recon: Wildlands will be the first game to support NVIDIA Turf Effects'

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  1. Will this be only on the PC version of the game?

      

    Talha

    1 Mar 17 at 11:50 pm


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